Rise of Tribes - early June update
6 months ago
– Tue, Jun 05, 2018 at 12:54:00 AM
An important note on shipping addresses. As we are now approaching our next phase, we are looking to LOCK ALL SHIPPING ADDRESSES as of end of day, SUNDAY, JUNE 10. If you have any changes to your address, it must be done now. Thank you!
To check your address and pledge, please visit: https://rise-of-tribes.backerkit.com/ using the email address you used on Kickstarter.
If you have any issues at all, please contact me directly at peter AT breakinggames DOT com.
I have more info AND TRACKING on the boats, but I want to first stress something about timeline and estimates. We are sharing because we want to keep everyone included on the process, even as exact dates/timing may be fluid. Please understand that shipping dates are not 100% exact, there are a lot of steps to fulfillment, especially as we get to specific countries, then individual backer deliveries.
The past couple weeks have been a rollercoaster of emotion as one minute, it looks like we'll be earlier than I thought, and the next, I find out how many more steps are involved in taking games out of a freight container, etc. I have variable estimates now that range from end of June/early July to end of July (on the most conservative timelines). It is hard to say for sure. The best I can do is to keep updating. We're here for every single backer and we will make sure everyone gets their games!
So let's talk boats. I know we are all eagerly awaiting the boats, and game arrivals. None more so than the designer, seen here with his club in hand at the shore:
While the invader meeple is in jest, this IS actually a picture of one of the first four boats carrying all backer copies of Rise of Tribes across the sea. A few backers have asked for tracking information, and we're happy to share that - links below.
Keep in mind that while the product may arrive at port in early/mid June, it's just the beginning of your game's journey to your table. Still, an exciting step!
The Cosco Belgium - headed to the Longbeach, CA USA
The Maren Maersk - headed to Felixtowe, UK (This one doesn't show final destination or timing yet in the tracking).
The OOCL Italy - headed to Sydney, Australia
The OOCL San Francisco - headed to Vancouver, Canada
A look at Leader Cards - Indartsu and Kaha
Previously, we looked closely at the Kia-Kia and the Tunga tribes. Now, let's check out the Indartsu and the Kaha tribes. Leader powers are easy to mix into gameplay - just choose which side you want to be your power for the game.
FARMING - This is a great way to get tribe members on the map, and keeps you viable even in games when you don't get pottery (bonus grow effect) or mild winter (more tribes). Two things to be careful about - you have to keep moving tribes OFF those village spaces to avoid internal conflict, and watch out for building too many villages too fast and becoming a target!
EXOGAMY - This is a flexible, but very expensive power, requiring 2 resources paid to your opponent. However, it's rarely something your opponents will see coming and can be used in clutch situations to get a goal achieved, especially majority or control based ones.
WAYFARERS - This is a very flexible power, often useful late game to stop someone's village that is too far away or help yourself get a land for a last minute majority/control. It's also often overlooked mid game and beyond from your opponents - just be sure to keep some wood around.
FOCUSED EFFORT - Almost everyone who plays Kaha picks Wayfarers (because it's cool sounding), but this flipside power can actually get you an edge on resource gaining without much notice, and plus it works with other strategies benefitting from tight big groups of your tribes.
Thank you all for reading, and for your patience with shipping and fulfillment. We're almost there. In our mid June - we'll talk about the foreign language versions of the rulebook and cards we've been working on.
Peter and the team at Breaking Games
Almost in the Canoe! - Early May update!
7 months ago
– Sat, May 05, 2018 at 01:13:32 AM
May is exciting times here! The BOAT departs this month! With all the GAMES on it. Everything is going according to schedule. I have heard reports that the wood pieces are done, which was one of our longest timelines. Now to wish them well drying and packing up. We're looking at May 15-20, departing the docks.
So, how soon do we get our games then, you might wonder? We still have to weather sailing, docking, warehousing, fulfilling and shipping. Estimates vary per country, but our current guesses are as follows:
From Australia warehouse: June 13-June 26
From United States warehouses: June 22-July 4
From Canada warehouse: July 2-July 15
From UK warehouse (to most of world): July 2 - July 15
The Quest For Sleeves.
These days, our tribe has hunted for not food or fire, but card sleeves. And we have heard your cries in the night. The first part of the quest involved finding the latest and greatest sleeves on the market. I turned to Mayday, who makes a mini card sleeve 45x 68mm and also a premium card game sleeve, 70mm x 70mm. Shout out to Daniel Peterson at Mayday who hooked me up with some samples!
Next up - do they fit? I assumed you would need to put them all in the bottom the box. As it turns out - the mini cards FIT! Just so. And the leader cards don't fit, but do have two locations they could go - either on top of their ledge, or in the bottom of box.
SaberTooth Dice Trays!
Just got an update from DogMight on the Rise of Tribes custom Sabertooth Dice trays! Word is that they are moving along well, and over halfway done. Attached are pics of some coming through finishing and waiting for felt.
Dogmight is also back on Kickstarter right now - DogMight wooden Dice. This crew is made up of epic RPG fans, and with this campaign they are not only making wicked cool custom dice, but they are also telling RPG stories throughout the campaign updates - very fun!
A Look at Leader Cards - Tunga
Last update we peered into the world of the Kia-Kia. Now, let's look at the Tunga tribe. Leader powers are easy to mix into gameplay - just choose which side you want to be your power for the game.
HIDDEN VILLAGE - Your second village is built on your player board and can’t be attacked. This is a great move if you want to focus on your own goals rather than attacking others, but you have to be careful. If you’re ever wiped off the board, this village disappears too.
LIGHT IN THE DARK - take control of the dice! This is great if you’re dice-cursed and end up rolling more moons than you’d like. Just pay a resource to change a moon into a sun and make sure that the sun never sets on your tribe.
May the 4th be with you! We hope you have some good gaming this weekend. It won't be long now until we're rolling dice together! Thank you to all our backers who have checked out and even supported our saucy party game, Sparkle*Kitty Nights on Kickstarter!
Peter and the Rise of Tribes team
Rise of Tribes - Mid April Update
7 months ago
– Sun, Apr 22, 2018 at 01:51:17 AM
As promised, we are now updating twice a month, so the next check in is here! Production continues! The timeline is still holding strong - we're looking to put these games on a boat in May, and deliver in June and July. June?? Yes, late June should be possible for several countries/regions. More to come in the next updates.
We'll keep the address changes and orders open for now, until the last possible moment. Expect a warning in the next update and the cutoff to be around mid-May for last call.
Mentions of Rise of Tribes in the Wild
We caught wind of two Rise of Tribes mentions from the Dice Tower hosts! Jason Levine's top 10 anticipated games of 2018 has Rise of Tribes at #8! And Mandi and Caryl from To Die For Games take a look at Rise of Tribes (an older prototype copy) and love it!
Pax East Pins and Tribes
Pax East plays of the game went great in Boston. We had full sign ups the entire weekend, and many backers got to see the goods, while buying the Pinny Arcade Rise of Tribes pin. If you are a backer who played at PAX, hopefully you can share on the comment wall or in the FB group about your play. A lot of people like you still wonder if they backed a good game, so let them know :) I am looking forward to all the reviews when this hits tables.
A look at the Leader Cards: Kia-Kia
As we get closer to game release, I figure we'll look at some events, some scenarios and some of the leader abilities. (and post these on BGG forums for discussion).
So remember, the core game doesn't use leader abilities - all tribes are equal except for their village recipe. But these leader powers are so easy to mix in and so much fun. You simply choose one side of the card to be your power.
Let's discuss the Kia-Kia. I know they were the last tribe unlocked, but I feel their powers came together immediately:
AMBUSH - could be my favorite. When you grow, you may add meeples to your board, not the map. Then you get to emerge from the bush in a surprise move during conflict. This comes at a price - you can't get that 'build all tribe achievement' while you are hiding, and majorities can be harder, but it truly does offer you some interesting flexibility and movement.
DREAMTIME - shape the events in your favor! If you find events too random, or you just want to know when the volcano or the tiger is coming (or not), this is a lot of fun. It's hard to remember to do before your roll, so be wary of that. If you get into a rhythm with it, you get used to it. And I love being able to plan for the next event and stay a step ahead.
Thank you, and more to come!
As mentioned, Sparkle*Kitty is very different than Rise of Tribes but if you had fun on this Kickstarter and appreciate great art (right?), I'm pretty sure the next one will be a pretty, silly, but totally fun ride.
We're a bit busy working on prepping this one for launch (in just 9 days!), but as we enter May, a crazy time doing several things at once, we promise to keep Rise of Tribes moving as planned and keep you up to date.
Thanks and talk again the first week of May!
Peter and Breaking Games
Rise of Tribes - Production, Pins and Plans
8 months ago
– Mon, Apr 02, 2018 at 01:52:41 AM
As I write this message on the start of Easter and April 1, I have just barely missed posting in March as hoped, but won't be making any April Fool's jokes, so I hope that makes up for it. Besides, April Fool's jokes about the stone age might have more dire consequences...
In this episode, you'll find:
- Latest Production Schedule and News
- Updating More often!
- Pax East Pin Quest!
- New Breaking Games Kickstarter plans, Sparkle*Kitty Nights
Latest Production Schedule and News
At this point, we are getting a lot of messages saying - Ahem, March?? And I think that is reasonable. We did post a NEW timeline in January, but I know that some folks have pre-ordered and not on KS and some of you may have missed that post. It's worth posting again here, as we look at how the mammoth is now on the journey to summer release!
There are two notes in red here. The first, March 20th, is the date we made final final approvals. After the pre-production copy arrived, our whole team felt it nearly hit perfectly, but there were actually 9 things we pushed back to correct, (little things mostly, but 1-2 with potential big production consequences so we talked over those things, and spent March fixing them). I had assumed this would push also our release, but no! The amazing thing is, not only are those issues corrected, but we are looking slightly ahead of schedule coming out of that! (See revised May shipment timing).
Updating More Often - Mammoth-sized or not
With the questions coming up more and more on timing, and because we have a lot to share, we plan on increasing updates and communication. My new projected plan is to send a note every 2 weeks, with or without major news, and keep the channel open, as well as use this time before the game comes out to tell more strategy updates, discuss our foreign language translations, etc. Here are some rough dates for updates going forward:
April 1 (THIS one, no joke!)
- April 15-21
- April 29-May 5
- May 13-19 (games get on a boat!)
- May 27-June1
- Jun 10-16 - Games?
- Jun 24-30 - Games?
- Jul 15-21 - Games?
- Jul 29 (week of Gen Con, Rise of Tribes releases to public!)
You'll notice some ? noted on exact Rise of Tribes games arrival. This is due to logistics per country of the world! As we get further updates, you'll find out when YOU should get your copy of this cool game!
PAX (Penny Arcade Expo) EAST PIN QUEST!
Breaking Games is at booth #TT81
Enamel pins seem to be all the rage, and pin trading is a thing? I don't personally get into it, but apparently how it started at PAX shows is inspiration from Disney pin trading, and in 2013, PAX began a pin program. We've been to a few PAX Shows now, and these pins are a huge draw. And we're honored to get not 1 but 2 designs accepted this year - our first entries ever! One of them features the mammoth from Rise of Tribes!
We'll also show the latest pre-production copy of the game at PAX East in our booth, so please come say hello if you are attending!
New Breaking Games Kickstarter Plans
As you know, Rise of Tribes was a first in-house Kickstarter for Breaking Games! Thank you again for making it a blast! We do print/publish many of the top Kickstarter games made and we create many more games outside Kickstarter, but honestly, connecting with all of you has been a huge thrill, and we're looking to do more, when the games are the right fit for this platform.
Right now, we have several strategy games being considered, including a new Rise of Tribes set in the distant future with some twists, a sci-fi Planet building game with unique alien species and a massive, fantasy-themed game, featuring worker placement, individual player powers, tableau building, fighting, and a different gameboard every time you play. More on these to come!
We also have a party game or two planned, the first of which - Sparkle*Kitty Nights - is launching next month on May 1! (More info below). We planned and timed this launch with an exclusive Tabletop Day promotion, before we knew we'd be delivering Rise of Tribes in summer, so please forgive us telling you about something before you have our first Kickstarter in hand! We want you to know because we know some folks will want this silly, saucy party game. Some key points about our Kickstarter plans in general:
- We will do a variety of games on Kickstarter (light vs heavy, card vs board)
- This account will stay focused on games, we may do a separate KS for toys
- We are looking at 1-3 Kickstarter campaigns per year.
- We'll always aim for thematic titles, great art, superb production quality for price
- We'll tell you about each one so you can choose which ones you like!
May 1 - Sparkle*Kitty Nights
A social card game with hidden roles, teams,and silly, innuendo filled word-play
for those with dirty minds - Kickstarting next month
Teaser Trailer and email sign up
If you are celebrating Easter or Passover, we wish you a nice time with loved ones. And/or - we wish you a wonderful April, and we'll check back in mid-month with the latest news on Rise of Tribes.
Peter at Breaking Games
Rise of Tribes Pre-Production Sample!
9 months ago
– Sun, Feb 18, 2018 at 11:58:24 PM
Exciting times in Rise of Tribes land in February. Chinese New Year has begun! But first - a box arrived from our manufacturing team, and while it was full of invaders, volcanoes and sabertooth tigers, we decided to open it anyway!
Below you'll find unboxing videos as we discover the contents of the pre-production sample copy.
RISE OF TRIBES - STANDARD EDITION - UNBOX ( video in 3 parts)
part 1 - open the heavy box! the diecuts with hexes, player boards and more
part 2: storage for your deluxe, boards, meeples, event tiles, goal cards
part 3 - arrowheads, advanced game, dice!
DELUXE UPGRADE - UNBOX
And now - 94 pieces of custom wood upgrades. Designed to be light weight, snug and safe in it's own box AND fits right in the main box. Check it out:
Here's just a few snapshots of the components. Everything is looking fantastic! We should be good to get yours made now!
We're really excited! We're at the New York Toy Fair right now. Breaking Games has a giant booth, (#6913 if you're there) and Rise of Tribes is prominently displayed. Interested retailers and distributors can check out the game and find out what you already know - a great game is coming!
- Breaking Games