Rise of Tribes is a 2-4 player board game.
You are a prehistoric people, looking to grow in number, gather resources and lead your people to victory. Build villages, discover advancements and control territories to win!
Design by Brad Brooks (Letter Tycoon), published by Breaking Games. Thanks to Kickstarter, this game is full of upgraded components, more art and epic bonus content. For a limited time, we're offering a reduced price on both standard and deluxe editions. We hope you enjoy Rise of Tribes!
Latest Updates from Our Project:
Rise of Tribes - Cheers to 2018!
over 2 years ago
– Thu, Dec 21, 2017 at 12:32:43 AM
Just wanted to give a quick hello. Happy holidays to all - here's a final update in 2017! We're in production, so there's tons to share. There wasn't enough art in my November post, so I'll correct that!
Rise of Tribes - Memory Lane I remember when Brad and I started working on this game - it was December of 2015! He pitched it, we played and I loved it immediately.
2015 Rise of Tribes world - the dice were pips then numbers. Villages, leaders - didn't exist, there were no events - the mammoth and volcano were just a gleam in our eyes. We've have worked so hard since with everyone at Breaking Games. Right now, it's in the hands of our manufacturing team, and Kat and Shari are making magic happen every week!
I know Brad probably didn't imagine it would take until 2018 to get his game a reality, but it's going to be a shining moment to deliver this - we're taking such care to make it the best it can be. And we're thankful for this opportunity from this community!
Box Art and 100% into Production! After the rulebook was polished up (thanks to all for the notes!) we finished the box to shine upon the seas of shelves in the world. Here are the fronts and backs. We focused the standard back on the tons of gameplay and the deluxe back on awesome component upgrades. I hope you like them!
What else? We made cool die cuts, we made tray diagrams. We about to start etching dice. We got samples of sabertooths and painted them just the right color, thickened the tail to be sturdier. We increased arrowhead length, and more. These deluxe edition production villages are thicker than ever!
Here's a peek at the tray making process. More to come on this as we work with the production teams. You'll notice we're making room for the deluxe box INSIDE the standard box. (what??!). Yes.
Oh and we've even been working with Sergio on something else too. Look at this awesome new piece of art he did!
--- What does it all mean? We're busy, busy, busy - trying to score 15 points, which is what all tribes really want. We're talking to partners internationally about more distribution for the game. We're still working on translations. We're developing more of the world of Rise of Tribes. (So many cool ideas to come!) But first, let's get this game done and to your tabletop!
Timeline I want to be upfront and be the first to tell you that we've spent a wee bit more time in the pre-production phase than I originally hoped (Rise of Tribes is worth it!)
But guess what - we're now making the game! I mention the pre-production attention to detail because our original projection of March delivery may be tough As Brad reminds me, I don't know definitively that it WON'T make it by then, and all of us will keep working very hard here, hopeful for as fast as possible. I promise to keep you updated along the way, as we finish this great game.
Cheers to you. Here's to many great games over the holidays and quality time with your loved ones! See you in the new year with more!
- Breaking Games
Backerkit Surveys, and BGG poll
over 2 years ago
– Mon, Nov 20, 2017 at 12:10:57 AM
Just a reminder that we're going to be locking in backerkit surveys, collecting payment for add-on content (2nd copies, saber dice trays, etc) by end of day Nov 20, PST. That's today/tomorrow depending on when you read this. Keep in mind that you can still edit address info ANY TIME - until delivery begins next year. Survey link: https://rise-of-tribes.backerkit.com/
We'll also still take pre-orders, so if you have a friend that wants in, you can still send them to www.RiseofTribes.com.
"Most Anticipated Game of 2018" - vote on BoardGameGeek An informal poll at BGG for most anticipated, nominations from now through the end of the year, and Rise of Tribes is considered for 5 categories (original, strategy, thematic, dice-based and crowd-funded). If YOU are highly anticipating this game in 2018, please consider giving us a thumbs up: https://boardgamegeek.com/geeklist/231943/item/5765699#item5765699
Thank you all, and we'll write again soon with more news on entering production!
Spieltage bound, journey continues for Rise of Tribes!
over 2 years ago
– Mon, Oct 23, 2017 at 02:04:05 AM
A busy month in October, as Breaking Games released 2 games in retail - Asking for Trobils (2nd Ed) and Sparkle*Kitty - both selling out fast! And much has been done on Rise of Tribes as well! In this update we'll share info on the rulebook, our plans at Spiel, and info about Backerkit locking down and production about to begin.
Time Flies When You're Making Games Here's a look at our final special animal tile decided upon by backer vote - featuring the giant condor on one of the mountain tiles in the game! Thanks again for making this special unlocked goal possible.
Rulebook Done!* After much editing, we have what we believe is near final rulebook. I say near final because we're still counting on great catches and input from YOU! and much thanks in advance. The good news is that the rules have worked in many many blind tests. After we polish the layout on the remaining few pages, I will share an English PDF in early November. We have begun translating the cards and event tiles in 9 languages, and will do the same for the rule pages.
Breaking Games in Germany and Australia! We are attending both Spieltage 2017 in Essen and PAX Australia 2017 - at the same time! We are very excited to bring our games outside the United States!
Rise of Tribes will likely not be with the team at PAX Aus, although if you're there be sure to say hello and see all our latest and greatest titles - Booth TT200 in PAX AUS Tabletop. Tell our staff you're a backer and that Peter said you deserve some swag! Next year - Rise of Tribes!
A Rise of Tribes early prototype copy will be with the team at Essen. Come by and say hello at Essen - Hall 7 - booth 7D 102. We won't be playing the game until the evenings at hotels/cafes and such, but happy to show it upon request. To follow along with where/when you can get a demo, the BGG thread is here: https://www.boardgamegeek.com/thread/1845002/essen-spiel-17
One more note on Spiel - we'll be meeting with potential International partners during the show. We have some names/meetings already, but If you know a company that would be a perfect fit to partner with for Rise of Tribes, please let us know in the comments, and we'll visit their booth!
Backerkit Pledge Lockdown! We're close to 96% surveys in. The time has come to lockdown all post Kickstarter pledges, so we can begin to plan the release. As promised, we wanted to give you advance warning and notice about the lockdown and charging of funds. We will look to lockdown on November 20, 2017. This doesn't mean your addresses are locked, changes can still be made for delivery when we get closer to shipping.
We're about to enter production, and I know many would like to know our timeline! We will give more detail on this in coming updates as well as open back up discussion of game leader powers, play tests, tournament and solo rules exploration, etc. Happy to share more about the game until it's on your tabletop!
Thank you all so much and cheers!
Under Cover of Darkness
over 2 years ago
– Fri, Oct 20, 2017 at 11:50:01 PM
This post is for backers only. Please visit Kickstarter.com and log in to read.
Gen Con 50 - Mammoth vs Sabertooth!
almost 3 years ago
– Thu, Aug 17, 2017 at 01:36:29 AM
Things are progressing in Rise of Tribes world. We have so much to share, and hope everyone is enjoying great games. In this update, we'll prep everyone for the backerkit survey coming this week, explain what we're up to at the "Best Four Days in Gaming", (the now sold out! Gen Con 50th), and also give you some peeks into the progress of Rise of Tribes pieces.
But first - art! A look at one of our audience voted animals unique to one tile in the game. Your tribe might want to watch out for this lake...
Backerkit Survey and Pre-orders About to Begin
This week, finally - our survey launches. Thanks for your patience! As of this week, we'll be opening up the survey, also allowing upgrades. You will receive an email invite coming soon to participate. For all Kickstarter backers, any level - we are offering all the prices posted during the campaign. If anyone has friends who missed the Kickstarter, we will also have a pre-order - not quite Kickstarter price, but is a savings over the game's MSRP.
Gen Con 50 Tomorrow, Aug 17, Gen Con begins and takes over a bit of Indianapolis, Indiana. Breaking Games is a sponsor of the show, and can be found at Booth #2329. We'll have party games, strategy games, family games, new releases (Asking for Trobils and The King's Abbey 2nd editions, Sparkle*Kitty, Aura), games you can only get from our booth and much more. We have a huge Gen Con deal to celebrate the 50th anniversary, 50% our 4 new releases for the first 150 visitors and 10% after that, with social shout out. We also have tournaments (2017 championships for Letter Tycoon and The Game of 49).
And we'll have Rise of Tribes of course. We're actually building a Rise of Tribes hut in the booth. We have large scale images of our tribal backgrounds, and have a photo op with two leader standees. Plus, Brad Brooks joins us to lead the tribe in demos.
TEAM MAMMOTH and TEAM SABERTOOTH Just for fun, we'll be handing Gen Con attendees out a choice of ribbon to attach to their badges. Which team would you pick?
Pre-Production Progress On the pre-production front, we're working on several things at once. Balancing of all tribal faction powers, tweaking events and defining the new leader meeples. The Dananu had a strong peaceful power ("Agriculture" - villages generate food), but the warring side of their play style needed work, and has found it's place with "Cunning" (can pay to begin conflict without population limit trigger, once per turn). The Tunga "Hidden Village" power is being adjusted a bit from it's powerful edge (now your 2nd village), and their "Light in the Dark" power upgraded, moons can be changed to suns. Events - Mammoth taming is up a point as it's hard to do. And the leaders, they have found their calling. They can enter optionally on any village you build and allow you to pay another tribe for a development benefit once per turn. But - Watch out as your foes may take out a leader for valuable points. As we all know, that's what tribes really want most. We think these changes have made for a really rounded out, balanced game and we're excited to lock it down for final rulebook coming up.
This may or may not interest everyone, but I wanted to share a style guide we made on meeples. This shows basic size comparisons, and other goals. Subject to change when we enter production, but I thought it was a fun look into the process. I can share the box progress in a future update!
Thank you for reading. Please let us know if you have any questions or issues when you get your survey, and if you're at Gen Con - come by and say hello!